Adjusting AI Target Lock and Firing To Parent Forum August 21, 2018 at 6:19 PM #146137 LegacyElite84Moderator Lieutenant ColonelTotal posts : 2516 A few things I’ve been seeing these past few patches that seem to really be holding the AI back. First, being the infamous target lock on until the dead AI despawns. Would we soon be able to see AIs automatically switch targets when their primary target’s cockpit or chassis health drop to zero? Another is the slow turn to look and pause before firing. It just allows a huge window to be opened to pummel the AI while it’s “processing”. Any possibility to smooth things out? Part time filthy. Part time opportunist. Full time goat. "Holy f*** that was the greatest thing I have heard from your keyboard." - Cyberdogs7 on my top quality shitposting. August 30, 2018 at 7:15 AM #146167 Bombdog StudiosForum Admin Chief Warrant OfficerTotal posts : 641 We can see about linking these to the AI difficulty. You must be logged in to reply to this topic.