Adjusting AI Target Lock and Firing

  • August 21, 2018 at 6:19 PM #146137
    LegacyElite84LegacyElite84
    Moderator
    Lieutenant Colonel
    Total posts : 2516

    A few things I’ve been seeing these past few patches that seem to really be holding the AI back.

    First, being the infamous target lock on until the dead AI despawns. Would we soon be able to see AIs automatically switch targets when their primary target’s cockpit or chassis health drop to zero?

    Another is the slow turn to look and pause before firing. It just allows a huge window to be opened to pummel the AI while it’s “processing”. Any possibility to smooth things out?

    Part time filthy. Part time opportunist. Full time goat. "Holy f*** that was the greatest thing I have heard from your keyboard." - Cyberdogs7 on my top quality shitposting.

    August 30, 2018 at 7:15 AM #146167
    Bombdog StudiosBombdog Studios
    Forum Admin
    Chief Warrant Officer
    Total posts : 638

    We can see about linking these to the AI difficulty.

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