Brawler

  • April 5, 2018 at 7:35 PM #145368
    ~Toast~~Toast~
    Participant
    Sergeant
    Total posts : 88

    I’ve learned to embrace the bug. Embrace it with me.

    3 LGT HD Minis and a lovely ol’ saw, fast and light to get in your enemy’s face and chew their MAVs apart.
    Many parts with over 60 armor and/or high durability so it seems to handle splash okay.

    Note; it usually loses against builds that have flamers for some reason.

    Attachments:
    1. current-1.mech
    April 5, 2018 at 9:01 PM #145370
    Bombdog StudiosBombdog Studios
    Forum Admin
    Chief Warrant Officer
    Total posts : 641

    Oh god. This needs to be fixed quickly!

    April 5, 2018 at 9:45 PM #145377
    TigrisTigris
    Participant
    Staff Sergeant
    Total posts : 146

    Rip build

    April 6, 2018 at 6:28 AM #145378
    FenixFenix
    Participant
    Major
    Total posts : 1786

    Well that’s one way to make Cyber move, lol.

    Hey Toast you ever thought about putting the machine guns in the saw’s weapon group? They look close together enough that you could probably hit someone with both weapons simultaneously and they’d fit in the weapon group.

    April 6, 2018 at 12:49 PM #145379
    Ruludos
    Participant
    Corporal
    Total posts : 66

    It looses against flamers because the saw has a very low tolerance for heat.

    April 6, 2018 at 7:07 PM #145387
    ~Toast~~Toast~
    Participant
    Sergeant
    Total posts : 88

    @Bombdog/Tigris: lmao

    @Fenix: I hadn’t thought of that. Just might consider it.

    @Roludos: I had to go in game to actually look at it just now. It does seem awful weak to heat, worse than most other weapons.
    I’d have to do a lot of digging but I’m certain i’d be able to quote Fenix saying the opposite.

    April 6, 2018 at 9:47 PM #145392
    Bombdog StudiosBombdog Studios
    Forum Admin
    Chief Warrant Officer
    Total posts : 641

    The saw was updated to be weaker to heat in 0.7.0

    April 7, 2018 at 10:12 AM #145398
    FenixFenix
    Participant
    Major
    Total posts : 1786

    I did once say that but at the time their heat damage threshold was 150, well above average.

You must be logged in to reply to this topic.