double ivan on tread

  • May 10, 2017 at 11:43 AM #138360
    lorddelvinlorddelvin
    Participant
    First Sergeant
    Total posts : 312

    This is a double ivan on tread that goes 57 KMPH and fires at an overall muzzle rise of about 2 you can flip the left hand ivan to get a near perfect net zero recoil( decimal points off) which is sexy in it’s own right but is not esthetically pleasing .
    Did I mention by chance I like to build tight builds. 🙂

    Attachments:
    1. screenshot_580

      screenshot_580.png

    2. screenshot_581

      screenshot_581.png

    3. screenshot_582

      screenshot_582.png

    1. current-4.mech


    His worshippers chant "Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn"

    May 10, 2017 at 12:18 PM #138365
    lorddelvinlorddelvin
    Participant
    First Sergeant
    Total posts : 312

    slower less recoil stability and therefore less accurate armored spine and tread version.

    Attachments:
    1. screenshot_583

      screenshot_583.png

    2. screenshot_584

      screenshot_584.png

    1. current-5.mech


    His worshippers chant "Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn"

    May 19, 2017 at 11:32 AM #138472
    twaldowskitwaldowski
    Participant
    Staff Sergeant
    Total posts : 146

    I loved my dub-dub until the reload rate was quashed. Armored in the front.

    Attachments:
    1. screenshot_82

      screenshot_82.png

    2. screenshot_81

      screenshot_81.png

    3. screenshot_83

      screenshot_83.png

    May 19, 2017 at 8:08 PM #138479
    Bombdog StudiosBombdog Studios
    Forum Admin
    Private First Class
    Total posts : 20

    That armor collision is giving me eye twitches!

    May 20, 2017 at 2:50 PM #138501
    twaldowskitwaldowski
    Participant
    Staff Sergeant
    Total posts : 146

    That armor collision is giving me eye twitches!

    I observed something like this in another thread and in that case I think all the guns were behind armor and I commented ‘I feel dirty’. I think what closed it for me were comments about entire cockpits being behind armor and give other collision glitches everybody should just go with the flow.

    May 20, 2017 at 7:42 PM #138511
    AnvildudeAnvildude
    Moderator
    Major
    Total posts : 1943

    See, though, cockpits can be behind armour because they don’t have windows. They use cameras to see. Weapons… don’t have that luxury. Bullets need somewhere to go.

    The Crotchety Old Man of MAV

    May 20, 2017 at 7:42 PM #138512
    lorddelvinlorddelvin
    Participant
    First Sergeant
    Total posts : 312

    I faced that build a lot under AI control good solid dub dub.


    His worshippers chant "Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn"

You must be logged in to reply to this topic.