November 7, 2017 at 10:45 PM #142724
I feel better about posting my builds in one large thread than about cluttering the build section with an infinite variety of bojan+rj.
The obligatory missile spam build. Sixteen LGT-QUAD-160 isn’t the most missiles anyone’s fit onto a build, but it’s still on the higher end.
My hover duelist. No utility; just speed and killing.
Hovers are nice, but wheels have more agility and are better suited for direct combat. This scout picks away from a distance with lgt-x-mgs until there’s an opportunity to jump on someone with the quad-rkts.
A relatively fast attacker. Two shot-hds and two z-shots are the primary weapons, while two lgt-x-mgs serve as secondary ranged weapons. It’s a brittle build but has enough speed to keep out of most trouble.
Replaces skill with saturation. The weapons used to be 160-cons, but I dropped them down to z-cons to fit in an auxillary system.
A shotgun defender. Four hd-shots ensure that your weapons last through heavy punishment, while a pair of z-con-y6s offer a bit of reach.
A specialized defender that offers incredible resistance to splash damage. It can’t handle direct damage as well as most other defenders, so it serves as a counter rather than a general-use build.
November 7, 2017 at 10:47 PM #142729November 8, 2017 at 1:55 AM #142733November 8, 2017 at 8:54 AM #142735
I didn’t put much thought into the name at all, to be honest.November 8, 2017 at 12:34 PM #142736Bombdog StudiosForum AdminChief Warrant OfficerTotal posts : 638
I like them! Good paint scheme alsoNovember 11, 2017 at 8:44 AM #142811
Two new builds and two upgrades to existing builds.
A mid-range support build. Carries a howitzer turret deploy for even more support fire.
A durable attacker with decent speed for a tread build.
Drops the z-cons down to z-mgs and uses the extra weight for a pair of lgt-shot-hds.
Drops the x-mgs down to z-mgs to bump the secondary shots up to hd.
November 14, 2017 at 11:54 AM #142855
The prototype of the first build had con-160s, but they were too heavy to pair with auxillary systems. This build remedies that issue.
A heavier support build. Double centurions and a howitzer turret deploy give this build a large amount of long-ranged firepower.
A re-purposed Vulture. The machineguns have been upgraded to lgt-z-snps for long-ranged fire, while the turret deploy has been discarded to dramatically increase the MAVs speed.
The Heuschrecke was ultimately a disappointment. The original goal was to use an xxl howitzer, but because of the restrictive weight it was downgraded to a centurion. Later, however, I ended up with a failed scout xxl prototype that would fit perfectly onto a tread build. The result is a moderately fast tread build that can bring down the fearsome power of a perfectly stable xxl.
March 27, 2018 at 9:50 AM #145218March 27, 2018 at 10:04 AM #145224FenixParticipantMajorTotal posts : 1784
I like the presentation of the newer builds, it looks really nice.March 27, 2018 at 10:23 AM #145225Rusty ShacklefordParticipantMaster SergeantTotal posts : 244
This kind of build presentation really is the best I’ve seen so far. Themed camouflage and everything. It really shows off the new engine too.
M.A.V. HD on Youtube and @RustEShacky on TwitterMarch 27, 2018 at 12:12 PM #145226Bombdog StudiosForum AdminChief Warrant OfficerTotal posts : 638
Very nice! Can I share these on the official social media channels?March 27, 2018 at 12:38 PM #145227
If you feel like they’re worth sharing.April 10, 2018 at 12:54 PM #145446
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