The bot roletype dispersion according to Serge

  • February 5, 2017 at 11:24 AM #135993
    SergeDavidSergeDavid
    Moderator
    Colonel
    Total posts : 3065

    this is the values from my mech.data file.

    • This topic was modified 2 years, 9 months ago by SergeDavid.
    Attachments:
    1. meta-chart

      meta-chart.jpeg

    "I think you are going to like what I am doing even more than I like your comparison tool and I like your tool a LOT"

    February 5, 2017 at 12:09 PM #135998
    Anvildude
    Participant
    Major
    Total posts : 1884

    I feel like I’m responsible for at least half the Defenders out there.

    And I still think it should be “Artillery, Engineer, Attacker, Tank, Recon, Marksman,” for the Class names. And Commander functionality should be an Engineer thing.

    The Crotchety Old Man of MAV

    February 5, 2017 at 5:12 PM #136006
    AxleNo7
    Participant
    First Lieutenant
    Total posts : 865

    i have one defender, but the fact that i move 25 mph and my view gets knocked sideways every 3 seconds because im using a heavy armored rhino doesnt help

    February 5, 2017 at 6:26 PM #136008
    Cyberdogs7
    Participant
    Colonel
    Total posts : 3214

    As I pointed out to serge on stream, each player has a totally unique ‘set’ of AI, it would be nearly impossible to get them all. Serges ‘set’ that he ran the sampling on represents ~1/4 of the total AI available.

    I haven’t confirmed his ratios against the full set.

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