Anvildude

Forum Replies Created

  • In reply to: FJ2 Chassis Concept

    March 15, 2018 at 7:53 PM #145135
    Anvildude
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    Joints. Joints are important, and a good way to add some veritas to a design, plus a little neat detailing. Stewart Platforms are a neat way of doing hip or ankle joints (though real-world they’d be a bit fragile)- the classic ball and socket joint works as well, or a U-joint or bridle joint for 2 axes of mobility.

    In reply to: Wish Lists…

    March 15, 2018 at 7:47 PM #145133
    Anvildude
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    Yah, there’s never going to be any Pew Pew Lazors. That’s a flat NO from the dev.

    Energy weapons in general… eh. I’m trying to convince him of having a sonic shotgun or something, but that’s something that may or may not happen.

    In reply to: We need a better Forum software

    March 15, 2018 at 7:36 PM #145132
    Anvildude
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    I do agree with you. Between the colors, the odd font sizes, wrapping isses, strange placements for controls, and the utter lack of ‘go to last unread post’ it is lacking in a lot of conveniences.

    In reply to: Borderless Window When?

    March 15, 2018 at 7:25 PM #145130
    Anvildude
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    That happens even with a single-monitor setup.

    In reply to: Mav Community DnD Event

    March 15, 2018 at 6:31 PM #145129
    Anvildude
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    Wait, who’s doing DnD? I’d be interested. Or, heck, I’ve been wanting to run a Steampunk game myself for a while.

    In reply to: 📚 Books 📚

    March 15, 2018 at 6:30 PM #145128
    Anvildude
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    Artemis Fowl really, really got worse as it went. Like, I feel like Colfler was attempting to get the series killed, but they kept selling. Here’s hoping the movies are better.

    Currently reading the Ring of Fire series, by Eric Flint and about a dozen other authors. West Virginia coal-mining town gets teleported back in time to the 17th century in the middle of Germany during the 30 Years War. ‘Murica ensues.

    Also the Dinosaur Lords books. Interesting, more political than I was expecting, but interesting.

    As for crispier Sci Fi, there’s about a dozen different Mars based stories I’ve read. On that stands out is Eric Flint’s Boundary series.

    One of my all-time favorites is “The Redemption of Althalus” by the Eddingses. Fantasy time-travel done right. Also gods and destiny and bronze age and stuff.

    But man. I just gt too many books.

    In reply to: The Twelve Days of MAVmas

    December 16, 2017 at 4:41 PM #143877
    Anvildude
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    Cadence is off. It ought to be “MY Cyber”, or “My Game Dev”- needs 3 syllables there.

    In reply to: The Twelve Days of MAVmas

    December 15, 2017 at 4:13 PM #143869
    Anvildude
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    So are we doing this? I’m super ready and willing to sing for MAV. I can lay down a bass line for ya’all to follow, if you want.

    In reply to: Alternative Saw Varients

    December 15, 2017 at 4:05 PM #143868
    Anvildude
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    1st saw is a diamond-grit saw for cutting masonry. Terrible against metal.

    2nd saw is, again, a diamond impregnated disc grinder, with no actual cutting edge. It’s basically a sander, to smooth out the seams between heaved concrete slab sidewalks. Again, it can’t actually cut anything.

    3rd saw is what Legacy said. A french-fry cutter. And again, it has no cutting edge on the outside of it.

    What YOU are thinking of is more like This.

    See, the issue with those diamond saws is that the media that the diamond bits are stuck in is very heat sensitive- they can easily melt. And in metal, a relatively squishy, sticky material compared to masonry, the diamond chunks get snagged and torn out and the disc stops cutting at all, very quickly.

    The problem with the more common metal cutting discs is that they’re very fragile to side-to-side motion.

    In reply to: Turrets to be tweaked

    December 15, 2017 at 3:45 PM #143867
    Anvildude
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    We currently have no way to give orders, so nay, at least for now.

    And about the ‘communicating better effectiveness to players’ thing- There’s descriptions of the weapons, now. Add a line like “Turret AI are improved within CommSys Areas” and BAM. Fixed. If someone doesn’t read that line, well, the turrets still work. Just not so well.

    It also would allow for a Commander and an Engineer to work together, without requiring either having the equipment of the other.

    In reply to: Turrets That Dont Largely Suck

    December 15, 2017 at 3:42 PM #143866
    Anvildude
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    If we were to have Heavy Weapons Turrets, they’d probably be best as 1 or 2 use Deploys, more akin to Repair Deploys than to traditional Turrets.

    There’s a balance to deployables, and I don’t think it’s near to being found yet. Remember, the major goal for Deployables is to be able to fortify your home base as you want, or maybe make a forward position if needed. But currently they’re mostly used for quick plop distractions or extra damage.

    In short, we want (or at least, I want) Tower Defense, but we have Torbjorn.

    In reply to: Destructable tree's on direct physcial impact

    December 15, 2017 at 3:37 PM #143865
    Anvildude
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    I am a simple man, with simple pleasures. One of those is running over reverse-joints with my tank.

    In reply to: Wish Lists…

    December 15, 2017 at 3:36 PM #143864
    Anvildude
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    I mean, that’s what this whole forum subsection is for. Mostly what you want to do is check through the existing threads for something similar to your own ideas, and just bump those. We don’t lock threads here, and encourage thread necromancy as opposed to burying them.

    Now, most of what you’re suggesting are decent quality of life improvements, and few (aside from maps, of course, everyone wants more maps) have been mentioned before, so you kinda lucked out.

    But yeah, our focus on this forum is on single-topic, long-form threads more than lots-and-lots of brand-new conglom threads.

    I would dearly love a compass and speedometer, though.

    In reply to: Linux

    December 15, 2017 at 3:32 PM #143863
    Anvildude
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    Win10 is also designed for a TABLET or smartphone, as opposed to a desktop, along with by-default Data Mining programs constantly running in the background. If you ever have to install Win10 on a computer, make sure to do a Custom Install and disable everything that isn’t the core system, because otherwise your computer WILL send your data to Microsoft.

    In reply to: Effectiveness of Splash vs. Non Splash Weapons

    December 15, 2017 at 3:30 PM #143862
    Anvildude
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    Other possible fixes: (Note, these are Either/Or, not And)- Reduce Splash damage, and Increase Splash weapon Ammo and Splash Damage Radius. Make it easier to hit with them, but make those hits count for less. I’d say something like a 25% reduction in Damage, (So a Damage of 16 would become a Damage of 12), an Ammo boost to balance out the Total Potential Damage, and a 50% increase in Splash Radius (so a Radius of 10 would become a Radius of 15).