State of the Game #47 : Tweaks, tweaks, and more Tweaks

To start this week off, go grab the latest build! You can find it on your user page, here. This week I focused on some of the deeper ‘behind the scenes’ features, but they will have a big impact on the game. One of the most exciting features for this week though is, Default support for the XBox 360 controller! …

State of the Game #46: Overhead map and a new Level

Welcome back for another week of updates! First up, go grab version 0.4.1 from your user page. This week I was focused on establishing some level design guidelines, which for me meant playing the game A LOT and writing down a bunch of numbers and tweaking and more numbers and testing, ect. So, let me present to you the fruits …

State of the Game #45: Version 0.4.0 Released!

Welcome back for another week of development! This week, I present to you, Version 0.4.0! For this version I set out to work on balancing the parts a bit more, but it became very apparent to me that there was still a lot of things to be worked out before I could balance everything. So, while I was still working …