State of the Game #44: Version 0.3.14 Released

Hello and welcome to another State of the Game! This week I bring you version 0.3.14! This build includes a few minor updates to the weapons and AI. Now, the AI will more appropriately build a M.A.V. suited to the class they are going to fulfill. Scouts will build for speed, defenders will build for health and firepower, ect. I …

State of the Game #43 : AI System Overhaul [Release version 0.3.12]

Hello everyone and welcome to this weeks state of the game! First things, go grab the latest build from your User page. So what is new this week you might ask? Quite a bit! The entire AI system got a complete overhaul which is very exciting news. While it has a basic implementation now, it really expands on what you can …

State of the Game #42 : Version 0.3.11 Released

Another week and I have another build for you! Version 0.3.11 is released today with MANY bug fixes and quite a few additional options to help with hosting multiplayer games. As always, you can get the latest version from your user page, and please report any bug you find to the official message board. Now, for list of the changes …

State of the Game #41: Alpha 0.3.10 Released!

This week’s update is release version 0.3.10! As always, head over to your User page to grab the latest build and check it out! So, what has changed with the game? Quite a bit, but most notable this week is the re-inclusion of the Siege multiplayer game mode! Here is a full overview of the updates : Game modes  All …