State of the Game #64: Design Updates

Welcome back for another state of the game! I don’t have a build ready to go for this week, but I did want to talk about what I have been up to. As you can tell from the title of the post, I have been doing some critical thinking about some of the game design choices I have made up until …

State of the Game #63: Bug squashing

Welcome back for another fun filled week of updates 🙂 First off, go grab the latest build, version 0.5.5, from your account page! This week, was a little rough on me so I didn’t get as much time as I normally would. Because of this, I didn’t tackle anything big and focused on squashing out some the bugs that have …

State of the Game #62: Death and Explosions

Welcome back for another week of M.A.V. updates! Go an grab build 0.5.4 from your user page now! This week, I have been spliting my time between two big tasks, Hit and Death feedback and new models. So for this week’s build I really wanted to improve the hit feedback when you are in the heat of the battle. So …

State of the Game #61 : New site and New Sounds

Welcome back for another week of M.A.V. awesomeness! Looking around, you might notice some changes! This week I devoted some time to updating the website and integrating the account system in with the design of the site as well. I felt this needed to be done, as the old site was very slow, visually jarring, and having the account system not …