State of the Game #105: Stable Builds and Marketing

So, in case you haven’t launched the game recently, there is a new stable build out! This new release includes a LOT of bug fixes, some balance tweaks, and a great new feature! Also, as the title suggests, I have been continuing the work on the Kickstarter and Greenlight process and I finally have a solid date of when it …

State of the Game #104: Preparing for Kickstarter

Welcome back for another week of updates! I have not done a whole lot on the game development front this week as I have been very focused on getting everything prepared for the Kickstarter and Greenlight launch! I did hunt down a nasty little bug that occurred with certain MAV builds. It would sometimes cause freezing or even possibly a …

State of the Game #103: The Hydra Bug

Welcome to another State of the Game! The weeks seem to really be flying past these days. This past week I have been tracking down a ‘Mystery Bug’ and I would like to tell you a bit about the hunt. Normally, I don’t like to get very technical in the State of the Game posts, but since this has been …

State of the Game #102: New Garage Paint

Welcome to another great State of the Game! This past week, I have been focused on fixing up bugs. I have released 3 snapshot builds this week alone! But, bugs are boring, so lets talk about a new feature! New color options in the Garage! Also, you can now apply the color on a per part basis, so you can …

State of the Game #101: Goodbye 2013; Hello 2014

Wow, over a 100 updates now. Time flies when you are making games! So, this past week, I have been spending some time with my family and enjoying the holidays. But, that doesn’t mean I haven’t been doing anything else! There is a new stable version of the game out, version 0.5.14 and I have been tracking down bugs and …