State of the Game #161: All Packed Up

Well the truck is all loaded up and I am typing this from an air mattress in an empty house. It’s moving time! I should have everything delivered and started to be unpacked by the next state of the game. I know these updates are terrible and it’s upsetting to not see any progress on the game [at least it …

State of the Game #160: Travelling

Well, this week I don’t have a lot of exciting updates because I got zero work done due to me having to travel all week. Well, zero work is not perfectly true. I did talk with my web developer about transitioning the old site to the new one [and switching servers] and I had an interesting conversation with Alienware about …

State of the Game #159: More Website Updates

Welcome back! This week has been a little crazy, so I was not as productive as I had hoped 🙁 That said, I have been making progress on the profiles, which I can now say are VASTLY more complex than I had originally thought. It’s amazing how that can happen in software development, but I just under anticipated how integrated …

State of the Game #158: Garage Discussion

Welcome to another State of the Game! This week, I have been deep into code on player profiles, stats, medals, and ect. The primary problem I have been working through is how to store the player profile in a way that everything is still accessible in offline mode. The easy approach would be to just rely on the online data …