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October update hotfix

Hotfix version 0.6.19.1 – Fixes unintentional stat changes to Reverse joint chassis – Biped acceleration, braking, and deceleration have been reduced – Textures on armor pieces could become corrupted, this has been fixed.

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State of the Game and the October Update!

What an amazing month it’s been! Lets get right into the gritty details of what is in this update:   Part unlocks through role types levels has been removed and replaced with a proper research system. All current account level XP has been converted into research points. What good are research points? Well, let me tell you! All parts are …

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State of the Game #249: Time Dilation Effects

How is it possible that it feels like only a day has passed, but a year of time has passed, but then looking at the calendar it’s just one more week down? How can time be real if our minds aren’t real? – Jaden Smith; probably. This past blob of time has been a bit of a weird one for …

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State of the Game #238: Fear and Loathing in Game Development

Welcome back for this weeks state of the game! As much as I would LOVE to continue to jumb on the loot box hat-wagon, it seems a lot of the game blogs and personalities I follow have started hammering that practice into the ground. So, instead, I wanted to talk a bit about something that is closer to my heart. …

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State of the Game #247: What day is it?

Wow, look at that, I got so caught up in all the cool stuff I was doing that I completely forgot what day it even was. Sorry about that! Speaking of cool stuff, we just got some new deliveries from our artist and I am really excited to start getting those items implemented. More so, I am excited to start …