State of the Game #200 : 200 Weeks and Counting

Almost 4 years when I started this blog I made a promise to the community to update you with my status every week. It has now been 200 weeks without a missed update [although some cut it real close!] and I just wanted to say thank you for hanging in there with me on this crazy journey! Now, on to …

State of the Game #199: Dat Dip!

Check out that dip! There are actually quite a few things in that video that show what I have been up to this past week. I started with finishing up the howitzer impact explosions.  I wanted something that had the size, but was distinctly different depending on the surfaces that you hit. This lead me to going through every level, …

1

State of the Game #198: Come Zoom with Me

So last week I was all about sound. That was until I went to add in some sounds for the UI, like zooming in. At that point, I realized I didn’t really have a ‘zoom in’, I was just switching cameras. And that is how the rabbit hole began. In this test video I had completely rewritten the camera system, …

1

State of the Game #197: I Walk Through the Valley of Sound

This week, to show my progress best, I will lead with a video. Oh what progress a week makes. The sounds of bullets whizzing by, distant explosions, parts being ripped off, and that oh so satisfying chug-chug-chug of machine guns. It almost brings a tear to your eye. So, there are several things that went into that video, and surprisingly …