State of the Game #78: Running behind

Well, I am running a bit behind this week. I wanted to have a new snapshot build out for today, which included all the new parts. However,  I don’t have them all done yet. I have all the models done, but I don’t have all the new legs in the game yet. I also have yet to do the balancing …

State of the Game #77 : New Models in Development

This week, I have taken a step back from code, completely focusing my efforts on redoing the models of the actual M.A.V. parts. So, I would like to present to you my progress so far. Please keep in mind, these are not final, and I have not started on the textures yet (but there will be textures, I promise!). Pictures …

State of the Game #76: Multiple M.A.V. saving!

Well, it’s been quite a rid of garage updates! Today, with snapshot build 0.5.9_4 (now live!), the garage updates are going on a small vacation 🙂 But what is new in this new snapshot build? M.A.V. Saving and Loading!  Yes, the long awaited feature of being able to save out multiple builds and quickly load them back in. You can …

State of the Game #75: Working on the UI

Welcome back for another exciting week of updates! This week, I have been focused exclusively on the Garage UI. This is not only bug fixes, but also includes a complete rework, addressing some of the usability issues it had and making sure it is capable of handling the new features coming in the future. Unfortunately, it is not quite in …

State of the Game #74: Ohh Pretty Art!

Wow, what a week! This week I put out 4 snapshot builds, and a new stable release for today! So that brought it to a total of 7 snapshots since the last stable release, so I would like to take a second to reflect on all the fun that was had getting to this point. So with all this focus …