Since this is our first post, I will use it as a bit of an introduction. We are passionate game makers that have grown a little tired of the smoothed over and overly marketed mainstream games. we miss the games that might have been a bit rougher, a bit deeper, even harder to beat, but they had soul. We want to make games that cater to the players, not games that cater to the masses. We feel that by staying small and listening to the players we can have a successful studio making games we are proud of.
We currently have 1 project in development, so stay tuned for more information on it.