3 Released!

*Fixed the mouse being visible in the middle of the screen. Again. [please don’t let this become a meme]

*Fixed a performance issue that would cause a massive drop in frame rate do to AI trying to place a deployable and getting caught in a loop.

*Added ‘Time to Kill’ metric to automated logs to help guide balance changes.


Merry Christmas!

Comments 3

  1. Started game, played match mouse was invisible. quit started a new one still invisible. closed the game now the cursor is back at being visible lol.

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