*Fixed the mouse being visible in the middle of the screen. Again. [please don’t let this become a meme]
*Fixed a performance issue that would cause a massive drop in frame rate do to AI trying to place a deployable and getting caught in a loop.
*Added ‘Time to Kill’ metric to automated logs to help guide balance changes.
still didnt work
Started game, played match mouse was invisible. quit started a new one still invisible. closed the game now the cursor is back at being visible lol.
> [please don’t let this become a meme]
With that you cemented it.