State of the Game #108: Funded, Stretch Goals, and Greenlight

Well, what a week it has been!

For starters, the Kickstarter campaign has reached 100% funding and I have announced the first stretch goal, Melee Weapons! This weapon class will include devastating close range weapons that are improvised from their normal mining operations. This goal will be unlocked when we hit 125% funded.

Next up, M.A.V. has been greenlit! What does this mean? It means that M.A.V. has been selected to be a part of the steam distribution platform. When M.A.V. does launch on steam, anyone that has access to the game will be issued a steam key. Since this has just happened, there is still a lot to figure out about how far to integrate into the Steam platform.

In other news, I have still been hard at work making the game.

I put out 2 new snapshot builds this week, 0.5.15_2 being a quick hotfix to a camera issue on the reverse joint legs, and version 0.5.15_3 fixing some garage bugs that could be an issue for players when building their M.A.V.’s.

Since both of these snapshots have gone well, I have also put out a new stable build so all the current players will have the updates available now!

This coming week I will be focusing all my efforts on fixing up any outstanding multiplayer issues and looking into the steam integration.

I other news, I have a very exciting announcement! I have officially signed on Varien to help create the sound track to M.A.V.! Varien has an excellent range of abilities and an amazing talent. I can’t wait to see what he comes up with!

Until next week!

 

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