State of the Game #224: Short and Sweet!

Short and sweet update!

0.6.1 is released! It’s a hot fix to address some issues that popped up in the Beta release.

*Levels keep resetting when playing in the steam version
*Fix for hover that never dies
*Turrets can now be killed
*Debug files should overwrite and not continuously grow
*Fixed Hex legs not being able to fit in the repair shed
*Fixed missing torso twist sound
*Fixed Boosted Hex legs having floating geometry

I am currently working hard on fighting fires as they pop up and continuing with the bug hunting, with my primary focus being on issues with profiles resetting.

Once things die down a bit, I will work on my more long term plan for the next large release!

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