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State of the Game #235: The value of progress

Wow, it’s been a very busy week!

I have been spending a lot of time this week getting things ready for other people, as this week marks the first time there are 3 people other than myself working on MAV. I am still continuing to work as well, of course, but at a bit of a reduced pace as I answer questions and ensure everyone has what they need to continue work. I have also been hard at work implementing all the great things coming in to the game as well!

I think that even more exciting, is that I am actively looking for another person to add to the team!

Most of my time in the game has been in the pregame lobby, working on the functionality of the UI. I have completely redone the way you switch MAV’s during the lobby, for both single and multiplayer, as well as updating the all of the visuals to match with the rest of the new UI. I will also be implementing some better flow control and messaging for the multiplayer pregame lobby, both from player feedback and my observations from watching a lot of different players go through the process.

I haven’t forgotten about the twitch drops program either! I have implemented a manual method of doing the twitch connection through Oauth with the your Bombdog account, but I still need to do some implementation details to allow it to be automated and flow well through the website process.

See you next week!

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      For the game section? Yes, it has all been done, it’s up to Google to pick it up and implement it though.

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