Hello everyone and welcome to another great week of M.A.V. development!
So for this week I focused on fixing all the stuff that ended up getting broken in last week’s 0.3.8 build. You can grab the latest build from your user page.
Because everything is still not 100%, I am not updating the auto update for this week’s 0.3.9 release. These builds are known to not be fully functional, but if you would try them out and help me uncover any bugs, it would be a great help!
Here is a list of the things I fixed for 0.3.9 :
Level System:
Added skies back into the levels. I needed to create a new system to put the skies in the levels and this is the foundation for the weather system as well.
Building health is saved with the level. I discovered a bug in last weeks build that prevented the buildings health from being saved in levels during the campaign mode. This was a bad bug (and could cause crashes) so it is nice to have it fixed now.
World System:
Player Inventory is saved with the worlds now. Before I did not have the player inventory saved into the world, so you had no sense of ‘presence’ in the campaign. Now your inventory (and money) will be saved into the world file.
Added in foundation support for saving multiple M.A.V. builds and having those saved to the world as well. This is not fully functional yet, but the ground work is in place.
Game Modes:
The Arena game mode is working on both levels now. You can access the mode from the main menu and you will select the level to play from the world map. This mode should now be nearly identical to the 0.3.7 version of the game modes.
First pass on porting Siege mode over to the new rules system. I ported over the basic framework of the game rules and will be focusing on completing the port this week.
Next Week:
This next week I will be 100% focused on finishing the port of the siege mode and having it working will both of the current levels. Once this is working it will be very easy to continue adding levels to all three game modes.
See you next week!
[Reminder: M.A.V. is currently in Alpha funding for $10. If you want to participate in the Alpha program and get access to the weekly builds, you can sign up for an account Here, and upon logging in you will be presented the option to purchase an Alpha membership.]