I wish I had a great spooky update for today, but sadly I don’t.
I am hard at work converting all the networking code to the new level system and bringing all the game modes in line as well.
Here is how it’s been going:
My efforts have been focused on the siege game mode and things are moving along nicely, although slower then I had hoped.
Currently the base system for the siege mode is set and it runs on the server, but the client is not finished yet. You can connect to a game, receive the level data, but you never spawn, so it is unplayable right now.
I do plan to release version 0.3.10 next week, which will have working siege mode, and maybe some surprises thrown in as well.
Until next week, have a great day!
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