State of the Game #52: Garage updates

Hey everyone, welcome to 1 year of State of the Games!

For this week, version 0.4.7 is released. Go grab it from your user page now. Sadly, this week I didn’t get to spend as much time on M.A.V. development as I normally do, so this is more of a minor update.

Change list version 0.4.7 :

+ Added zooming to the Garage View (on the mouse wheel)
+ Added ‘Attach point to Attach point’ connection snapping in the Garage
+ Added attach helpers added to the currently ‘dragged’ part in the garage
+ Added Auto Generate button to the editor to build a random M.A.V. for you (does not do weapon settings)

+ Increased Howitzer splash damage range
+ Added logic to handle part rotations
+ Added ability to attach cockpits with other attachment points other then the base point
+ Added logic to prevent cockpits from being rotated
+ Added logic to lock rotation on parent parts of a cockpit
* Fixed the ‘stuck part’ issue that happened mainly on armor plates
* Fixed Armor to Cockpit attachments so you can armor a cockpit now
* Fixed unpredictable behavior of the generator attachments
* Fixed Bad rotations that could come from the old rotation system
* Reduced recoil of cannons to a more reasonable level
* Reduced recoil of howitzers to a more reasonable level
* Increased default howitzers horizontal spread
* Decreased default howitzers vertical spread

[Reminder: M.A.V. is currently in Alpha funding for $10. If you want to participate in the Alpha program and get access to the weekly builds, you can sign up for an account Here, and upon logging in you will be presented the option to purchase an Alpha membership.]

Leave a Reply