A New Engine
MAV has fully migrated to Unity 5.6, upgrading from Unity 4.2. This was a major undertaking, required updates to ever single subsystem contained within the game! In addition to this, MAV has fully migrated to a 64bit build, making for a more stable and future proof game.
So why make the move to a new engine?
Among many of the as of yet utilized features that the new engine will provide MAV, there were a few key aspects that warranted the engine upgrade:
- Brand new lighting system
- Full PBR shader support
- Better handling of memory
- Better multi threading support
- Faster multi threaded rendering
- Better support for modern graphics cards
- and many others!
So in the short term, this should translate to a better looking game, that is faster and more stable, right from this release! And even better, it will continue to improve from there!
And with that, I will leave you with some great screenshots from the new build:
Enjoy, and I hope to see you in game!