Welcome back for another exciting week of development! This week I contiuned my progress on the campaign mode, which included creating the world map. This map is active in the lastest build (which you can get here) There is still a lot of backend work going on, but I do have a nice video of some of the features below. …
State of the Game #34 : Leg Stats!
Hey, so first things first, go get version 0.3.6! So this week I have been VERY busy, but sadly most of it has been back end systems. But, there is a very important change to the way the legs work in game. I didn’t make a devlog this week because I have not been feeling well and my throat is …
State of the Game #33 : New Levels
Yay, new build this week! As always, log in to your user page and grab version 0.3.5 to play the latest updates! So here is what is new this week: You must install Adobe Flash to view this content. So I have been spending a LOT of time with the level system. A crazy amount of time. Sadly, I came …
State of the Game #32 : Level Polish
Hey everyone, it’s state of the game time! First things, there is no new build today đ As you may recall from last week I have been working on a procedural level system. Work is continuing on the level system, but I experienced a few setbacks in the past week. Here is why I am delaying the release: In the previous …