Hey everyone, welcome to the state of the game! This week, I have to be honest, I am a little sad. You see, I had hoped to have an awesome new feature to talk about and release today but…. I don’t. Things happened, stuff changed, and here I am with empty hands. So, I thought, hey, maybe I can redeem …
State of the Game #91: Generator Design Plans
Welcome back to another state of the game! I really wanted to have a snapshot build out, but I hit some nasty bugs that took a bit longer to fix than I thought. So anyway, instead I thought I could talk about my design plans for the generators since I am reversing my position. If you didn’t know, generators actually …
State of the Game #90: Generators, Contests, and Bugs
Welcome back to another wonderful week of updates, stories, and good times. So, even though this is completely out of order of the title, THERE IS A CONTEST RUNNING! THE GREAT M.A.V. GIVEAWAY! So, what is this contest you say? Well, on facebook, I hit a little mini milestone, of 200 fans. On the lead up to this mini milestone, …
State of the Game #89: Stable release 0.5.11
Yay! It’s the long awaited multiplayer bug fix update! There are a LOT of changes in this new version, so if you want a detailed list of what changed, check out the changelog post on the forums. So, here is the short change log: New lobby based Multiplayer Voice Chat! More feedback when building Automated error logs New Master Server …
State of the Game #88: Bounce Back
Hey everyone! If you have been following my Twitter or Facebook page, you will know I have not been feeling the best these past few days. Well, hopefully that is all in the past now and the future will be sickness free! So, here is what has happened in the game this week: If case you are not on the …