Welcome to the weekly State of the Game! This week I have been focused on the ‘account leveling’ system. This is the general earning of XP and having it increase your overall account level. Account level will be used in all different ways, including unlocking new parts for siege and arena mode games. Campaign mode will have different methods of …
State of the Game #169: Manual Labor
Welcome back to another epic State of the Game! This week was almost entirely lost to me having to go do a bunch of manual labor. You see, when I moved to Germany, I owned a house. Unfortunately, it would have been impossible to sell at the time, do to the ‘Great Recession’. So, the house was put up for …
State of the Game #168: Achievements, Achieved
I apologize for the achievement pun in the title. I am also sorry that it will not be the last one. 🙂 This week I was working on the achievements system, starting with a live twitch stream of the development. While I ended up changing a LOT of what was in that stream, it was very nice doing that portion …
State of the Game #167 : Stat logging
This week I have been cleaning up some janky user code to allow user profiles to work correctly in the game. I created new systems for logging a player into a custom player profile, generating base profiles, and saving changes to them as well. This meant changing up the user login system quite a bit, which I actually did in …
State of the Game #166 : You Fool!
Don’t worry, there are no cruel jokes contained in this post. Today, you are safe! I have been continuing to hammer out the issues with the player profile system and I have been making progress! Also, I have started doing live streams on twitch! You should go follow me, twitch.tv/cyberdogs7, and help me code. Or watch me play games. Who knows …