Results of the December part contest


  Everyone that entered, won! But, it’s more than just that. You see, there are actually 6 different rocket parts and some are more common than others. Every winner was assigned a randomly generated key. You might have a common type of rocket, or an ultra rare one! In addition to this, you won a key for EVERY ENTRY you …


State of the Game #255: The December Update!


The December content update is here! And with it, it brings, a bag of goodies and cheer; For which you can enjoy all through the year! All rhyming aside, lets see what’s in this update!   This experimental part by Northernlight manufacturing is the pinnacle of wanting to reach out and touch someone with holiday cheer! With a range of 2000 …


State of the Game #254: Celebration Time!


December is upon us and I can not think of a better time for a celebration! And what better way to celebrate than an exclusive part giveaway in MAV!   But what are we celebrating in MAV? There are quite a few major milestones that are happening this time of year! While the state of the game posts didn’t start …


State of the Game #253: Multiplayer bug bashing


Bugs are no fun. They are the opposite of fun. They literally take fun, bite into it, and infect it with rage. So, in the great words of ‘Starship Troopers’, Kill them All! I have been making it my personal mission to track down and eradicate every single multiplayer related bug I can find. I have been pulling logs from …


State of the Game #252: Turkey Week!

State of the game #199

Welcome to the Thanksgiving 2016 State of the Game! This week, I have been properly seasoning my turkey and preparing myself to eat a large amount of food. Oh, and I have been doing a bit of work on MAV as well! In fact, this week has seen the release of the November Content update, along with 4 [please no …

Hotfix Released

A new hotfix build has been released! Changes: * Fixed client bug that made turrets shot projectiles directly into the ground. This was only happening in multiplayer and was a visual bug only. * Fixed VLAD’s not having a crosshair which caused them to either use the last weapon groups crosshair or a temp ‘X’ crosshair. * Fixed weapon bugs …


State of the Game #251: The November Update!


The November Update has arrived! You can receive the update automatically by launching the game and clicking yes to the update or by going to your account page and downloading the latest installer! So what is included in this update?   For starters, lets talk about all the new parts! In total there are 14 new parts in the November …


State of the Game #250: Hammer Time!


Let’s get right down to business and announce what everyone here is really wanting to see! The Hammerhead contest winners! FenixT93 [Hand picked winner, for designing the part!] Strahicar Gomasaba SergeDavid SamuraiZebra Congratulations to all the winners and thank you so much to everyone that took the time to enter the contest. I will be using your entry answers to …

November Part Contest Announcement!


It’s that time again! Inspired by Fenix’s concept thread, the Hammerhead cockpit has made it’s way into the game! You can submit your entry below, but don’t forget to enter your videos to gain more chances at winning! Good luck!


State of the Game #249: Let’s talk about Howie’s, baby!


As promised, I wanted to take a WHOLE state of the game post to describe why howie [and rockets] changed, why they went bad, and why they are better and will continue to improve. To start it all off, this is all LegacyElite84’s fault 🙂 [Evidence] But, a point was made. If you are going to be making long range, …